Idle Farmyard is a mobile game released on iOS and Android.
It was built in Unity Engine, using our own custom 3D assets and systems over the course of 18 months.
My contributions included programming, 3D art, sound design, and UI / UX design.
Multiplayer Sandbox is a 12 player open world experience.
Photon PUN was used as the framework for networking, and AWS for server hosting. This project was not indended for commercial release.
Hosted on AWS
Multiple Vehicles
Large Open-World
World Border Tool Solo
World Border Tool is a Unity development tool.
The tool procedurally generates a world border object, the appearance of which is dictated by a custom shader.
The developer has access to a custom editor where the developer
can adjust various aspects of the border, such as height, width, and radius.